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Okay, I'll probably finish this game all in one night as usual. At least for
gameplay and interface. Then I'll work out with the sounds...
But I've been trying to make a good POV-Ray snake, and all I could do is the
head after a few hours of play with the blob, then I tried adding the body with
blobed cylinders and it would never give the results I would like to...
I think I'll try making a straight snake then cut it into pieces and curve these
parts using Chris' bend #include file...
But I was wondering as for tricks hints, since I was thinking on animating it,
for the movement, and other things like when it eats a chunk of food, or when it
crashes on a rock (I thought about making the snake go Inside-out and eat itself
when it collision with something, so it Never stops moving and you don't see it
clearly when it loses some length unit in the process ;)...
Any documentation or tutorial for making such kind of object would be very
appreciated!
Thanks,
Simon
--
|| 'How do you know I'm mad?' said Alice.
|| 'You must be,' said the Cat, 'or you wouldn't have come here.'
--
Simon Lemieux (lem### [at] yahoocom)
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